
Complete Guide to Making Map Art on Minecraft Servers
Full guide to creating and displaying map art on multiplayer servers, including permissions, protection measures, and display techniques.
Building map art on a server is a different beast than singleplayer. You get to show off to other players, collaborate on massive projects, maybe even sell your work on economy servers. But you also need to think about permissions and keeping your stuff safe from griefers.
Different Server Types, Different Approaches
Vanilla Servers (No Plugins)
Without WorldEdit, your options are:
Method 1: Commands (recommended)
- Use our converter to generate commands
- Run them with command blocks in-game
- No server-side changes needed at all
Method 2: Hand-building
- Export a blueprint image
- Place blocks manually while looking at the reference
- Better for small projects or if you want the survival experience
Plugin Servers (Bukkit/Spigot/Paper)
With WorldEdit installed, life gets easier:
//wand Gives you the selection axe
//pos1, //pos2 Click two corners to select
//copy Copy what you selected
//paste Paste it
//schem load name Load a schematic file
//schem save name Save one
Of course, you need the admin to grant you permissions first.
Modded Servers (Fabric/Forge)
WorldEdit mod or Litematica work here:
Litematica is pretty nice:
- Client-side only - server doesn't need anything
- Shows a ghost image you can build against
- Has a material list so you know what to gather
- Perfect for survival building
Step by Step Process
Step 1: Prep Work
- Find an image you want to convert
- Upload it to the converter
- Turn on staircasing mode for better results
- Use 3D preview to make sure you like it
Step 2: Pick Your Export Format
Match it to your server:
| Server Type | Export Format | Tool Needed |
|---|---|---|
| Vanilla | Commands | Nothing |
| Bukkit | .schematic/.schem | WorldEdit |
| Fabric | .litematic | Litematica |
| Forge | .schematic | WorldEdit mod |
More format details in the Schematic Guide.
Step 3: Build It
Using command blocks:
/give @p command_blockto get one- Paste in the command
- Power it with redstone
Heads up: really long commands might need to be split up
Using WorldEdit:
//schem load mapart Load your file
//paste Put it down
//undo Oops button
Using Litematica:
- Drop the
.litematicfile in yourschematicsfolder - Press
Min-game to open the menu - Load it and position the ghost
- Check the material list
- Build by following the projection
Step 4: Make the Actual Map
Staircase builds need you in the right spot:
- Stand directly above your build
- Use an empty map (right-click)
- Check if it looks right
- Put it in an item frame to display
Permissions and Protection
Setting Up Permissions
Different server software, different syntax:
Bukkit/Spigot permission nodes:
# Basic stuff
worldedit.wand
worldedit.selection.*
worldedit.clipboard.*
worldedit.schematic.*
# Dangerous - don't give these out casually
worldedit.butcher.*
worldedit.drain.*
Bottom line: Full WorldEdit access only for people you trust.
Protecting Your Work
Use a protection plugin:
- Residence
- GriefPrevention
- WorldGuard
WorldGuard example:
/rg define mapart_gallery Make a region
/rg addmember mapart_gallery yourname Add yourself
/rg flag mapart_gallery build deny Block others from building
/rg flag mapart_gallery interact allow Let people look at the maps
Preventing Abuse on Public Servers
Keep things under control:
- Limit selection size in WorldEdit config
- Add cooldowns between commands
- Log everything with CoreProtect or similar
- Review big builds before they go up
Showing Off Your Art
Item Frame Layout
Most common way to display:
# Single map
One item frame
# 2×2 mosaic (4 maps)
[Map1][Map2]
[Map3][Map4]
# Bigger ones follow the same pattern
Pro tip: Invisible item frames look cleaner:
/give @p item_frame{EntityTag:{Invisible:1b}}
Building a Gallery
If you want to get fancy:
- Lighting - Use hidden light sources
- Spacing - Don't cram maps together
- Labels - Signs with artist name and title
- Sections - Group by theme or artist
Interactive Elements
Make it more engaging:
- Voting system (redstone or plugins)
- Guest book (wall of signs)
- Slideshow (redstone to swap between maps)
Common Questions
Q: What if the server doesn't allow commands?
Use Litematica - it's pure client-side, servers can't detect it. Load your schematic as a ghost and place blocks manually.
Q: How to gather materials on survival servers?
- Check the Material List feature in our tool
- Set it to survival mode to filter available blocks
- Farm similar colors in batches
- Consider building material farms
Q: Best location to build?
Think about:
- Close to spawn so people actually see it
- Flat ground saves terraforming time
- Away from others to avoid conflicts
- Room to expand later
Q: Can I sell map art?
On economy servers:
- Copy maps at a cartography table
- Sell through shop plugins
- Credit the original artist
- Don't use copyrighted images for profit
Advanced Stuff
Batch Production
Making lots of map art:
- Prep all your images
- Use batch upload
- Export everything at once
- Deploy one at a time
Team Projects
For big collaborations:
- Divide the work - Split the image into sections
- Share materials - Pool resources
- Version control - Save schematics as backups
- Track progress - Use Discord or in-game signs
Integrating With Builds
Map art doesn't have to stand alone:
- Cathedral stained glass windows
- Castle banners and decorations
- Museum exhibits
- Personal home decorations
The Short Version
Making map art on servers:
- Use a converter to process images
- Export in the right format
- Follow server rules
- Protect what you build
- Display it well
Whether you're building a personal collection or a public gallery, map art is one of the most creative things you can do in multiplayer MC.
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